![]() ![]() Worms Blast, if Ubi's job wasn't already hard enough, is nothing like the action / strategy games that came before it's an action / puzzle game blatantly derived from Taito's perennial Bust-A-Move series, presumably a quick-and-dirty project to keep the franchise in the public eye while Team 17 finishes the upcoming Worms 3 for a late-2003 release. publisher to release a Worms title, with the now-deceased Ocean of America and MicroProse having tried and failed to popularize the franchise on this side of the Atlantic. The Worms franchise has never done well in the U.S., most likely because its sweet gameplay (basically a miles-deep version of the ancient game Artillery, a version of which is in my beloved 1978 tome, "BASIC Computer Games: Microcomputer Edition") is presented with functional 2D graphics, while American gamers are unabashed graphic whores. According to the website of British development studio Team 17, Worms and its sequels have sold more than seven-million units since the franchise's late-1995 debut - but the vast majority of those sales were in Europe, where the game was created and originally released for the late, great Commodore Amiga before being ported to other formats. ![]()
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